Wednesday, 28 October 2009
Tuesday, 20 October 2009
Back Again!
Long summer... good summer:-)... last summer vacation, maybe the last one forever:-(
Sooo back I came back to Wales, for my third and final year of my course. Hoping for a great year...
The first three weeks we have been doing specialist animation. Which is doing animations in Maya instead of Max. This was quite a big thing for me to comprehend. Been working in Max since I began with CG some 4 or so years ago. Initially I hated the Maya controls and everything about it. But thats just the incompetance talking, so when I got into it more and adjusted a few hotkeys:-), the whole Maya experience softened up a lot more.
Though to Autodesk I have to say this;"Please please, make a hotkey transfer tool!" Would be so much easier to transfer between application if the hotkeys/navigation were the same.
The objectives for the project was to produce a canon ball and rubber ball animation, then move into bipedal. And here it is:-
I gotta say the whole lot of not very good. Been a looonggg while since Ive done any proper animating, so it was nice to get into it again, but I gotta work on my workflow. It got quite confusing in the end, when I had so many keys all over the time line.
Right so next project is the pre-production for our major project, which for me is gunna be a film again. Gunna be posting spare time stuff as well as some of the progression of the film.
Sooo back I came back to Wales, for my third and final year of my course. Hoping for a great year...
The first three weeks we have been doing specialist animation. Which is doing animations in Maya instead of Max. This was quite a big thing for me to comprehend. Been working in Max since I began with CG some 4 or so years ago. Initially I hated the Maya controls and everything about it. But thats just the incompetance talking, so when I got into it more and adjusted a few hotkeys:-), the whole Maya experience softened up a lot more.
Though to Autodesk I have to say this;"Please please, make a hotkey transfer tool!" Would be so much easier to transfer between application if the hotkeys/navigation were the same.
The objectives for the project was to produce a canon ball and rubber ball animation, then move into bipedal. And here it is:-
I gotta say the whole lot of not very good. Been a looonggg while since Ive done any proper animating, so it was nice to get into it again, but I gotta work on my workflow. It got quite confusing in the end, when I had so many keys all over the time line.
Right so next project is the pre-production for our major project, which for me is gunna be a film again. Gunna be posting spare time stuff as well as some of the progression of the film.
Thursday, 6 August 2009
Major Project - Short Film "Over The Hill"
Finally I have the chance the upload and present my second year short film, which I have been working on for six months. The majority of time went onto the story, that got changed a lot since the initial concept. And also to present the story correct to be entertaining aswell as getting the storypoints across. Alright show first, then tell:-)
The preproduction lasted for the first two months of the six month period. The initial concept was the old man rolling down a hill getting a face lift/younger. So I had a long way from the concept to something interesting and entertaining to tell. The story were constantly worked on, and still after the preproduction, the story was still being reworked. In the preproduction I tried to design as much as possible, since I had a world to design around my character. The old man, Marvin, was the first element that had a finished-ish design. So in the preproduction I had to design a suitable world around Marvin. (Click the image to view more)
After a couple of weeks creating the Marvin and his rig, I went on to produce an animatic. Still the story got reworked from the storyboards.
Hope you enjoyed the film. Im hoping for a very productive and creative third and final year, with another short film.
The preproduction lasted for the first two months of the six month period. The initial concept was the old man rolling down a hill getting a face lift/younger. So I had a long way from the concept to something interesting and entertaining to tell. The story were constantly worked on, and still after the preproduction, the story was still being reworked. In the preproduction I tried to design as much as possible, since I had a world to design around my character. The old man, Marvin, was the first element that had a finished-ish design. So in the preproduction I had to design a suitable world around Marvin. (Click the image to view more)
After a couple of weeks creating the Marvin and his rig, I went on to produce an animatic. Still the story got reworked from the storyboards.
Hope you enjoyed the film. Im hoping for a very productive and creative third and final year, with another short film.
Thursday, 11 June 2009
Left Overs
So while going through my drives and cleaning up, I found these animations from the 2008 Glammies production.
The first two animations made it into the show as part of the continous storyline. The others were stings that for various reasons didn't make into the show. The whole show played on the "Doctor Who" series, which is where the robots (darleks) come from. Also as a side note is that these are the raw animations with no postproduction, so it is not exactly as it appeared in the show.
I also found this animation, which I haven't posted on the blog yet.
The first two animations made it into the show as part of the continous storyline. The others were stings that for various reasons didn't make into the show. The whole show played on the "Doctor Who" series, which is where the robots (darleks) come from. Also as a side note is that these are the raw animations with no postproduction, so it is not exactly as it appeared in the show.
I also found this animation, which I haven't posted on the blog yet.
Saturday, 21 February 2009
Major Project
Hey there...
So Im in the middle of the production of my film. And here is my character for the film; Marvin Edwards.
Turnarounds:-
Deformation:-
And here a demostration of the rig, that I created for the character. I have tried to make the rig as animation friendly as possible.
I don't have anymore to say:-) As I said in the previous blog, I cant talk too much about this film, but then most of you already know some of it:-)
So Im in the middle of the production of my film. And here is my character for the film; Marvin Edwards.
Turnarounds:-
Deformation:-
And here a demostration of the rig, that I created for the character. I have tried to make the rig as animation friendly as possible.
I don't have anymore to say:-) As I said in the previous blog, I cant talk too much about this film, but then most of you already know some of it:-)
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